Author: TheTutor
This tutorial is an introduction to doing a camera in a D3D application. With this camera you'll be able to move north, south, east, and west.
Functions/Methods Used: Direct3DCreate9(), assert()
IDirect3DDevice9:: D3DXMatrixPerspectiveFovLH(),D3DXMatrixLookAtLH(), DrawIndexedPrimitiveUP()