previous |  up  | next
 

Camera   

Author:  TheTutor

This tutorial is an introduction to doing a camera in a D3D application.  With this camera you'll be able to move north, south, east, and west.

Functions/Methods Used:  Direct3DCreate9(), assert()

IDirect3DDevice9::  D3DXMatrixPerspectiveFovLH(),D3DXMatrixLookAtLH(), DrawIndexedPrimitiveUP()
 

purchase full version
Access EXE

 
 
 

 

 

 


 C
 C++
 Win32
 Direct3D
 OpenGL
 C#
 Java
 Free Tutorials